Game VFX

14Years of Experience | Expertise in Shader Development & Performance Optimization | Art Team Management & Leadership

I specialize creation of shaders and optimized particle effects in both Unreal Engine and Unity to enhance player immersion without sacrificing performance.

Worked on 15+ Games

From UDK to UE5; Unity 4 up to Unity 6000.05.25f1.

I have worked in a variety of commercial engines to bring high-quality game visual effects to life in game Teams from 3 to 20 artists. I am extremely proud to have identified the most effective ways to contribute to these successful game titles and reduce VFX development time by 30% over 2 years of each cycle!

VFX Showcase – Bringing Effects to Life

Explore my latest VFX creations, from stylized effects to high-quality AAA visuals. Each video highlights my expertise in real-time game effects using Unity and Unreal Engine.